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Technical Support:
Please consult the included documentation before requesting support.
Contact information for installation issues, program operation, and anomalies
reporting:
FS Real Time:
Joshua Robertson http://www.3dsoftworks.net/contact
| Problem |
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Solution |
Installation or uninstallation of FS Real Time fails with the following
error messages:
"Could not load initialization file."
"Setup cannot continue without first uninstalling FS Real Time.
Setup will now close." |
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To resolve this problem, return the "FS Real Time" folder to
the location where it was initially installed or download the patch
that will remove the relevant offending registry key from your system
such that you'll be able to re-install "FS Real Time".
For more information, refer to the knowledge base article:
KB0019
Download the hot-fix file associated with this issue:
HotFix0019.zip
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World Time Zones Scenery does not appear to have any effect in Flight
Simulator 98 or Combat Flight Simulator. |
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There are additional steps required in order to get the World Time
Zones scenery to work properly in these simulators. If you're using
either of these two simulators, then use the following link for
detailed instructions on getting the scenery to work properly.
Additional Instructions for FS98/CFS users
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FS Real Time doesn't connect to Flight Simulator. It shows "Not
connected to FSUIPC" or "Cannot link to FSUIPC or WideClient". |
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- Did you install FSUIPC by Pete Dowson? If not, you can install
it by running setup again and selecting the FSUIPC option.
- Did you start Flight Simulator before starting FS
Real Time? (If Flight Simulator starts in full screen mode,
press ALT-ENTER to make Flight Simulator a window. You can press
it again to return to full screen mode.)
- Finally, in FS Real Time, did you click on "Connect"?
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The FS UTC Offset seems to do nothing or defaults to a particular
offset. Also FS Real Time is reporting the wrong hour for the time
zone I'm flying in. Either it's one hour ahead or one hour behind. |
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- In the Options* menu, point to Settings, then click on General.
Make sure "Pause on task switch" is unchecked and click OK.
- In the Flights* menu, click on "Select a Flight..."
In the "Choose a category" field, select "My Saved Flights"
In the "Choose a flight" field, select "Previous flight".
Make sure "Make default" is checked and finally, click OK
The reason for these two changes is firstly so that the simulator
doesn’t pause when working with FS Real Time. Also selecting your
previous flight by default helps the simulator determine when it
should use the Standard Time offset values or the Summer Time/Daylight
Saving Time offset values because when used with FS Real Time, the
flight simulator will load with the most recent time it had when
you last exited the flight simulator.
Please note: Making your "Previous flight" scenario the default
upon loading of Flight Simulator means that your Flight Simulator
will load the simulation as it was when you last exited Flight Simulator.
This means that if you wish to load a different situation file,
it will then become the previous flight upon exiting the simulator.
*This is assuming that you're using FS2002. These troubleshooting
tips can be used with previous versions with some interpretation.
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FS Real Time shows in the taskbar but when clicked on, does not
show its window. |
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- Close FS Real Time by right-clicking its button on the taskbar.
- Navigate to the location where FS Real Time is installed
on your hard drive.
- Delete the FSREALTIME.INI file. It's the configuration settings
file used by FS Real Time.
- Restart FS Real Time.
What may be happening is the INI file may be placing the FS Real
Time window outside the boundaries of your screen. This is most
common for people who have two monitors attached to their computer.
|
- After connecting to FSUIPC and clicking on "Auto-Update", (after
a successful update), FS Real Time re-reads the difference between UTC
and the FS UTC offset. It then sets itself to that difference (usually
one second behind) and runs at that offset. FS Real Time should only
read the UTC difference once so that the FS UTC seconds will match the
UTC seconds. This does not affect FS UTC Offsets set by the user
either by pausing, flying at Simulation Rates other than 1x, or by manually
setting an offset value. A temporary workaround is to click
"Zero", then "Set" after connecting to FSUIPC and clicking on "Auto-Update".
- The FS Real Time gets its FS Time Zone Offset information from the
offset within Flight Simulator. This may or may not correspond to the
real-world Time Zone offset for the area in which you're flying. Therefore,
FS Real Time may report the time as being an hour ahead of the real-world
time for that area. This is NOT a bug. Microsoft is aware of the inaccuracy
of the timezone.bgl file included with Flight Simulator. This issue
is correctable by using the included World Time Zones scenery files.
- When attempting to view an "Instant Replay" in Flight Simulator,
FS Real Time will continue to try to maintain the correct time in Flight
Simulator causing the "Instant Replay" feature not to function properly.
Since there is no known way for FSUIPC to detect when the Flight Simulator
is in its "Instant Replay" state, this issue is not programmatically
correctable. A workaround for this issue is to "pause" FS Real Time
before entering the "Instant Replay" feature of Flight Simulator. To
"pause" FS Real Time, simply click "Stop AutoUpdate".
- The dates and times that Flight Simulator uses to change the DST
(Summer Time) into Standard Time differ from the real world
equivalent. This means that when the time changes over in the real
world, it doesn’t necessarily change over immediately in the Flight
Simulator world also. This in turn means that FS Real Time (for a
few days out of the year) is getting incorrect time zone information
from Flight Simulator. Since FS Real Time itself can not change the
time zone information within Flight Simulator, this can only be done
with external BGL
scenery. Every effort has been made to accomplish this task of
making time zone scenery that matches that of the real world.
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FS Real Time © 2002-2012 3D Softworks
Design Studios, ALL RIGHTS RESERVED. World Time Zones © 2008 3D Softworks
Design Studios, ALL RIGHTS RESERVED. FSUIPC © 1999-2008 Pete Dowson, ALL
RIGHTS RESERVED. Flight Simulator 98, Flight Simulator 2000, Flight Simulator
2002, Flight Simulator 2004, Flight Simulator X, Combat Flight Simulator
2, and Combat Flight Simulator © & (P) 1983-2007 Microsoft Corporation.
ALL RIGHTS RESERVED. |